GLStateExtension.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_GLStateExtensionh_INCLUDE__)
00022 #define __INCLUDE_GLStateExtensionh_INCLUDE__
00023 
00024 #include <GLEXT/GLState.h>
00025 
00026 class GLStateExtension
00027 {
00028 public:
00029         static void setup(); // Setup and check for each extension
00030 
00031         // Use VBO
00032         static bool hasVBO() { return hasVBO_; }
00033         static int getMaxElementVertices() { return maxElementVertices_; }
00034         static int getMaxElementIndices() { return maxElementIndices_; }
00035         // Use MultiTex
00036         static bool hasMultiTex() { return hasMultiTex_; }
00037         // Use framebuffers
00038         static bool hasFBO() { return hasFBO_; }
00039         // User drawrangeelements
00040         static bool hasDrawRangeElements() { return hasDrawRangeElements_; }
00041         // Use tex sub image extension?
00042         static bool getNoTexSubImage() { return noTexSubImage_; }
00043         // Use cube map extension?
00044         static bool hasCubeMap() { return hasCubeMap_; }
00045         // Use sphere map extension?
00046         static bool hasSphereMap() { return hasSphereMap_; }
00047         // Use hardware mipmap extension?
00048         static bool hasHardwareMipmaps() { return hasHardwareMipmaps_; }
00049         // Use env combine
00050         static bool hasEnvCombine() { return envCombine_; }
00051         // How many texture units
00052         static int getTextureUnits() { return textureUnits_; }
00053         // Use FrameBuffer extension
00054         static bool hasHardwareShadows() { return hasHardwareShadows_; }
00055         // Use glBlendColorEXT
00056         static bool hasBlendColor() { return hasBlendColor_; }
00057         // Use shaders
00058         static bool hasShaders() { return hasShaders_; }
00059 
00060 protected:
00061         static bool envCombine_;
00062         static bool multiTexDisabled_;
00063         static bool hasVBO_;
00064         static bool hasFBO_;
00065         static bool hasShaders_;
00066         static int textureUnits_;
00067         static int maxElementVertices_;
00068         static int maxElementIndices_;
00069         static bool hasCubeMap_;
00070         static bool hasSphereMap_;
00071         static bool hasHardwareMipmaps_;
00072         static bool noTexSubImage_;
00073         static bool hasHardwareShadows_;
00074         static bool hasBlendColor_;
00075         static bool hasMultiTex_;
00076         static bool hasDrawRangeElements_;
00077 
00078 private:
00079         GLStateExtension();
00080         ~GLStateExtension();
00081 };
00082 
00083 
00084 #endif

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