00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 // GLSetup.h: interface for the GLSetup class. 00023 // 00024 ////////////////////////////////////////////////////////////////////// 00025 00026 #if !defined(AFX_GLSETUP_H__AEBCDB19_7FCA_4DBF_B4B4_72D831CBFD2F__INCLUDED_) 00027 #define AFX_GLSETUP_H__AEBCDB19_7FCA_4DBF_B4B4_72D831CBFD2F__INCLUDED_ 00028 00029 00030 #include <GLEXT/GLState.h> 00031 00032 namespace GLSetup 00033 { 00034 void setup(); 00035 }; 00036 00037 #endif // !defined(AFX_GLSETUP_H__AEBCDB19_7FCA_4DBF_B4B4_72D831CBFD2F__INCLUDED_)
1.5.3