GLMenuI.cpp

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <GLEXT/GLMenuI.h>
00022 
00023 GLMenuItem::GLMenuItem(const LangString &text, 
00024         ToolTip *tooltip, 
00025         bool selected,
00026         GLTexture *texture,
00027         void *userData) : 
00028         menuText_(text), tip_(tooltip), 
00029         selected_(selected), texture_(texture),
00030         userData_(userData), seperator_(false)
00031 {
00032 }
00033 
00034 GLMenuI::~GLMenuI()
00035 {
00036 
00037 }
00038 
00039 LangString *GLMenuI::getMenuText(const char* menuName)
00040 {
00041         return 0;
00042 }
00043 
00044 bool GLMenuI::getMenuItems(const char* menuName, std::list<GLMenuItem> &result)
00045 {
00046         return false;
00047 }
00048 
00049 bool GLMenuI::getEnabled(const char* menuName)
00050 {
00051         return true;
00052 }
00053 
00054 void GLMenuI::menuSelection(const char* menuName, const int position, GLMenuItem &item)
00055 {
00056 
00057 }
00058 
00059 bool GLMenuI::menuOpened(const char* menuName)
00060 {
00061         return true;
00062 }
00063 
00064 LangStringStorage *GLMenuI::getMenuToolTip(const char* menuName)
00065 {
00066         return 0;
00067 }

Generated on Mon Feb 16 15:14:44 2009 for Scorched3D by  doxygen 1.5.3