GLMenuEntry.cpp File Reference

#include <client/ScorchedClient.h>
#include <GLEXT/GLState.h>
#include <GLEXT/GLMenuEntry.h>
#include <GLEXT/GLTexture.h>
#include <image/Image.h>
#include <GLW/GLWidget.h>
#include <GLW/GLWFont.h>
#include <lang/LangResource.h>

Go to the source code of this file.

Variables

static Vector color (0.9f, 0.9f, 1.0f)
static Vector itemcolor (0.1f, 0.1f, 0.4f)
static const float menuItemHeight = 20.0f


Variable Documentation

Vector color(0.9f, 0.9f, 1.0f) [static]

Vector itemcolor(0.1f, 0.1f, 0.4f) [static]

Referenced by GLWSelectorPart::draw(), and GLMenuEntry::drawText().

const float menuItemHeight = 20.0f [static]

Definition at line 32 of file GLMenuEntry.cpp.

Referenced by GLMenuEntry::click(), GLMenuEntry::drawText(), and GLMenuEntry::inMenu().


Generated on Mon Feb 16 15:14:56 2009 for Scorched3D by  doxygen 1.5.3