#include <client/ScorchedClient.h>#include <GLEXT/GLState.h>#include <GLEXT/GLMenuEntry.h>#include <GLEXT/GLTexture.h>#include <image/Image.h>#include <GLW/GLWidget.h>#include <GLW/GLWFont.h>#include <lang/LangResource.h>Go to the source code of this file.
Variables | |
| static Vector | color (0.9f, 0.9f, 1.0f) |
| static Vector | itemcolor (0.1f, 0.1f, 0.4f) |
| static const float | menuItemHeight = 20.0f |
Referenced by GLWSelectorPart::draw(), and GLMenuEntry::drawText().
const float menuItemHeight = 20.0f [static] |
Definition at line 32 of file GLMenuEntry.cpp.
Referenced by GLMenuEntry::click(), GLMenuEntry::drawText(), and GLMenuEntry::inMenu().
1.5.3