00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef _GLFONT2DSTORAGE_H_ 00022 #define _GLFONT2DSTORAGE_H_ 00023 00024 #include <GLEXT/GLState.h> 00025 00026 class GLFont2dStorage 00027 { 00028 public: 00029 struct CharEntry 00030 { 00031 public: 00032 CharEntry(); 00033 ~CharEntry(); 00034 00035 float x, y; 00036 float width, height; 00037 int advances; 00038 int left, rows; 00039 00040 GLuint texture; 00041 GLuint displaylist; 00042 }; 00043 00044 GLFont2dStorage(); 00045 ~GLFont2dStorage(); 00046 00047 CharEntry *getEntry(unsigned int character); 00048 static unsigned int getTotalCharacterBlocks() { return totalCharacterBlocks_; } 00049 00050 protected: 00051 static unsigned int totalCharacterBlocks_; 00052 struct StorageBlock 00053 { 00054 public: 00055 StorageBlock(); 00056 ~StorageBlock(); 00057 00058 CharEntry *entries; 00059 }; 00060 00061 StorageBlock **blocks_; 00062 }; 00063 00064 #endif /* _GLFONT2DSTORAGE_H_ */
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