00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef _GLFONT2DFREETYPE_H_ 00022 #define _GLFONT2DFREETYPE_H_ 00023 00024 #include <GLEXT/GLFont2dStorage.h> 00025 #include <ft2build.h> 00026 #include <freetype/freetype.h> 00027 #include <freetype/ftglyph.h> 00028 #include <freetype/ftoutln.h> 00029 #include <freetype/fttrigon.h> 00030 #include <string> 00031 00032 class GLFont2dFreeType 00033 { 00034 public: 00035 GLFont2dFreeType(); 00036 ~GLFont2dFreeType(); 00037 00038 bool createFont(const std::string &typeFace, unsigned int h, bool makeShadow); 00039 bool createCharacter(unsigned int ch, GLFont2dStorage::CharEntry *character); 00040 00041 protected: 00042 bool makeShadow_; 00043 00044 FT_Library library_; 00045 00046 // The Object In Which FreeType Holds Information On A Given 00047 // Font Is Called A "face". 00048 FT_Face face_; 00049 }; 00050 00051 #endif /* _GLFONT2DFREETYPE_H_ */
1.5.3