00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <graph/FrameLimiter.h> 00022 #include <graph/OptionsDisplay.h> 00023 #include <SDL/SDL.h> 00024 00025 FrameLimiter::FrameLimiter() 00026 { 00027 } 00028 00029 FrameLimiter::~FrameLimiter() 00030 { 00031 } 00032 00033 void FrameLimiter::dontLimitFrameTime() 00034 { 00035 unsigned int lastFrameTicks = frameTime_.getTicksDifference(); 00036 } 00037 00038 void FrameLimiter::limitFrameTime() 00039 { 00040 unsigned int wantedFramesPerSecond = 00041 (unsigned int) OptionsDisplay::instance()->getFramesPerSecondLimit(); 00042 if (wantedFramesPerSecond == 0) return; 00043 00044 unsigned int lastFrameTicks = frameTime_.getTicksDifference(); 00045 unsigned int wantedTicksPerFrame = 1000 / wantedFramesPerSecond; 00046 00047 if (wantedTicksPerFrame > lastFrameTicks) 00048 { 00049 SDL_Delay(wantedTicksPerFrame - lastFrameTicks); 00050 frameTime_.getTicksDifference(); // Remove time taken in delay 00051 } 00052 }
1.5.3