#include <sprites/ExplosionRingRenderer.h>#include <common/Defines.h>#include <sound/SoundUtils.h>#include <graph/ParticleEmitter.h>#include <graph/ParticleEngine.h>#include <client/ScorchedClient.h>Go to the source code of this file.
Functions | |
| REGISTER_CLASS_SOURCE (ExplosionRingRenderer) | |
| REGISTER_CLASS_SOURCE | ( | ExplosionRingRenderer | ) |
1.5.3