#include <sprites/ExplosionNukeRenderer.h>#include <sprites/ExplosionTextures.h>#include <client/ScorchedClient.h>#include <common/Defines.h>#include <graph/OptionsDisplay.h>#include <landscape/Landscape.h>#include <landscapemap/LandscapeMaps.h>#include <math.h>Go to the source code of this file.
Variables | |
| static const int | AlphaSteps = int(ExplosionNukeRenderer_STEPS * 0.9f) |
const int AlphaSteps = int(ExplosionNukeRenderer_STEPS * 0.9f) [static] |
Definition at line 30 of file ExplosionNukeRenderer.cpp.
1.5.3