ExplosionLaserBeamRenderer.cpp File Reference

#include <sprites/ExplosionLaserBeamRenderer.h>
#include <common/Defines.h>
#include <console/Console.h>
#include <image/ImageFactory.h>
#include <sound/SoundUtils.h>
#include <client/ScorchedClient.h>
#include <graph/ParticleEmitter.h>
#include <graph/ParticleEngine.h>

Go to the source code of this file.

Functions

 REGISTER_CLASS_SOURCE (ExplosionLaserBeamRenderer)


Function Documentation

REGISTER_CLASS_SOURCE ( ExplosionLaserBeamRenderer   ) 


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