00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <weapons/EconomyStore.h> 00022 #include <server/ScorchedServer.h> 00023 #include <common/Defines.h> 00024 #include <common/OptionsScorched.h> 00025 #include <common/Logger.h> 00026 #include <stdlib.h> 00027 00028 EconomyStore *EconomyStore::instance_ = 0; 00029 00030 EconomyStore *EconomyStore::instance() 00031 { 00032 if (!instance_) 00033 { 00034 instance_ = new EconomyStore(); 00035 } 00036 return instance_; 00037 } 00038 00039 EconomyStore::EconomyStore() : economy_(0) 00040 { 00041 loadEconomy(); 00042 } 00043 00044 EconomyStore::~EconomyStore() 00045 { 00046 } 00047 00048 void EconomyStore::loadEconomy() 00049 { 00050 if (economy_) 00051 { 00052 economy_->savePrices(); 00053 delete economy_; 00054 } 00055 00056 economy_ = (Economy *) MetaClassRegistration::getNewClass( 00057 ScorchedServer::instance()->getOptionsGame().getEconomy()); 00058 if (!economy_) 00059 { 00060 S3D::dialogExit("Failed to find an economy called \"%s\"", 00061 ScorchedServer::instance()->getOptionsGame().getEconomy()); 00062 } 00063 economy_->loadPrices(); 00064 } 00065 00066 Economy *EconomyStore::getEconomy() 00067 { 00068 if (0 != strcmp(ScorchedServer::instance()->getOptionsGame().getEconomy(), 00069 economy_->getClassName())) 00070 { 00071 Logger::log( "Loading new economy"); 00072 loadEconomy(); 00073 } 00074 00075 return economy_; 00076 }
1.5.3