DeformTextures.cpp File Reference

#include <landscape/DeformTextures.h>
#include <landscape/Landscape.h>
#include <landscapemap/LandscapeMaps.h>
#include <client/ScorchedClient.h>
#include <GLEXT/GLImageModifier.h>
#include <GLEXT/GLState.h>
#include <GLEXT/GLStateExtension.h>
#include <common/Defines.h>
#include <math.h>

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Functions

void DeformTextures::deformLandscape (Vector &pos, float radius, Image &scorchedMap, DeformLandscape::DeformPoints &map)


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