DefinesAssert.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef __DEFINESASSERT__
00022 #define __DEFINESASSERT__
00023 
00024 #include <string>
00025 
00026 namespace S3D
00027 {
00028         void dialogAssert(const char *lineText, const int line, const char *file);
00029         void glAssert(unsigned int e, const int line, const char *file);
00030 
00031         void dialogMessage(const std::string &header, const std::string &text);
00032         void dialogExit(const std::string &header, const std::string &text);
00033 }
00034 
00035 #ifndef S3D_SERVER
00036 //#define GL_ASSERT() { GLenum e=glGetError(); if(e!= GL_NO_ERROR) S3D::glAssert(e, __LINE__, __FILE__); }
00037 #define GL_ASSERT() {}
00038 #else
00039 #define GL_ASSERT() {}
00040 #endif
00041 
00042 #define DIALOG_ASSERT(x) if(!(x)) S3D::dialogAssert(#x, __LINE__, __FILE__);
00043 
00044 #endif // __DEFINESASSERT__

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