00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef __DEFINESASSERT__ 00022 #define __DEFINESASSERT__ 00023 00024 #include <string> 00025 00026 namespace S3D 00027 { 00028 void dialogAssert(const char *lineText, const int line, const char *file); 00029 void glAssert(unsigned int e, const int line, const char *file); 00030 00031 void dialogMessage(const std::string &header, const std::string &text); 00032 void dialogExit(const std::string &header, const std::string &text); 00033 } 00034 00035 #ifndef S3D_SERVER 00036 //#define GL_ASSERT() { GLenum e=glGetError(); if(e!= GL_NO_ERROR) S3D::glAssert(e, __LINE__, __FILE__); } 00037 #define GL_ASSERT() {} 00038 #else 00039 #define GL_ASSERT() {} 00040 #endif 00041 00042 #define DIALOG_ASSERT(x) if(!(x)) S3D::dialogAssert(#x, __LINE__, __FILE__); 00043 00044 #endif // __DEFINESASSERT__
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