Counter.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <stdlib.h>
00022 #include <common/Counter.h>
00023 #include <common/Defines.h>
00024 
00025 Counter::Counter(float minTime, float timeDiff) :
00026         currentTime_(0.0f), minTime_(minTime), timeDiff_(timeDiff)
00027 {
00028         genNextTime();
00029 }
00030 
00031 bool Counter::nextDraw(float frameTime)
00032 {
00033         currentTime_ += frameTime;
00034         if (currentTime_ > nextTime_)
00035         {
00036                 genNextTime();
00037                 currentTime_ = 0.0f;
00038                 return true;
00039         }
00040 
00041         return false;
00042 }
00043 
00044 void Counter::genNextTime()
00045 {
00046         nextTime_ = RAND * timeDiff_ + minTime_;
00047 }

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