00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(AFX_ConsoleRULEFN_H__B0DEC68E_5D12_410F_AEA2_3BF1AF6B3319__INCLUDED_) 00022 #define AFX_ConsoleRULEFN_H__B0DEC68E_5D12_410F_AEA2_3BF1AF6B3319__INCLUDED_ 00023 00024 #include <console/ConsoleRule.h> 00025 #include <common/DefinesAssert.h> 00026 00027 class ConsoleRuleFnI 00028 { 00029 public: 00030 virtual ~ConsoleRuleFnI(); 00031 00032 virtual bool getBoolParam(const char *name) { DIALOG_ASSERT(0); return true; } 00033 virtual void setBoolParam(const char *name, bool value) { DIALOG_ASSERT(0); } 00034 00035 virtual float getNumberParam(const char *name) { DIALOG_ASSERT(0); return 0.0f; } 00036 virtual void setNumberParam(const char *name, float value) { DIALOG_ASSERT(0); } 00037 00038 virtual const char *getStringParam(const char *name) { DIALOG_ASSERT(0); return 0; } 00039 virtual void setStringParam(const char *name, const char *value) { DIALOG_ASSERT(0); } 00040 }; 00041 00042 class ConsoleRuleFn : public ConsoleRule 00043 { 00044 public: 00045 ConsoleRuleFn(const char *name, 00046 ConsoleRuleFnI *user, 00047 ConsoleRuleType type, 00048 bool write = false); 00049 virtual ~ConsoleRuleFn(); 00050 00051 virtual void runRule( 00052 Console *console, 00053 const char *wholeLine, 00054 std::vector<ConsoleRuleValue> &values); 00055 00056 protected: 00057 ConsoleRuleFnI *user_; 00058 ConsoleRuleType type_; 00059 00060 void setValue(ConsoleRuleValue &split); 00061 const char *getValue(); 00062 }; 00063 00064 #endif // !defined(AFX_ConsoleRULEFN_H__B0DEC68E_5D12_410F_AEA2_3BF1AF6B3319__INCLUDED_)
1.5.3