ConsoleMethods.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <console/ConsoleRuleMethodIAdapter.h>
00022 #include <console/ConsoleMethods.h>
00023 #include <console/ConsoleFileReader.h>
00024 #include <client/ScorchedClient.h>
00025 #include <engine/MainLoop.h>
00026 
00027 ConsoleMethods::ConsoleMethods()
00028 {
00029 
00030 }
00031 
00032 ConsoleMethods::~ConsoleMethods()
00033 {
00034 
00035 }
00036 
00037 void ConsoleMethods::init()
00038 {
00039         new ConsoleRuleMethodIAdapter<ConsoleMethods>(
00040                 this, &ConsoleMethods::clear, 
00041                 "clear");
00042         new ConsoleRuleMethodIAdapter<ConsoleMethods>(
00043                 this, &ConsoleMethods::exit, 
00044                 "exit");
00045         new ConsoleRuleMethodIAdapter<ConsoleMethods>(
00046                 this, &ConsoleMethods::exit, 
00047                 "quit");
00048         new ConsoleRuleMethodIAdapter<ConsoleMethods>(
00049                 this, &ConsoleMethods::help, 
00050                 "help");
00051         new ConsoleRuleMethodIAdapterEx<ConsoleMethods>(
00052                 this, &ConsoleMethods::consoleLoad, 
00053                 "consoleload", 
00054                 ConsoleUtil::formParams(ConsoleRuleParam("filename", ConsoleRuleTypeString)));
00055         new ConsoleRuleMethodIAdapterEx<ConsoleMethods>(
00056                 this, &ConsoleMethods::consoleSave, 
00057                 "consolesave", 
00058                 ConsoleUtil::formParams(ConsoleRuleParam("filename", ConsoleRuleTypeString)));
00059 }
00060 
00061 void ConsoleMethods::clear()
00062 {
00063         Console::instance()->clear();
00064 }
00065 
00066 void ConsoleMethods::help()
00067 {
00068         Console::instance()->help();
00069 }
00070 
00071 void ConsoleMethods::exit()
00072 {
00073         ScorchedClient::instance()->getMainLoop().exitLoop();
00074 }
00075 
00076 void ConsoleMethods::consoleLoad(std::vector<ConsoleRuleValue> &values)
00077 {
00078         ConsoleRuleValue option = values[1];
00079         std::string errorString;
00080         if (!ConsoleFileReader::loadFileIntoConsole(
00081                 option.valueString.c_str(), errorString))
00082         {
00083                 Console::instance()->addLine(false, 
00084                         S3D::formatStringBuffer("Failed to load to console \"%s\"",
00085                         errorString.c_str()));
00086         }
00087 }
00088 
00089 void ConsoleMethods::consoleSave(std::vector<ConsoleRuleValue> &values)
00090 {
00091         ConsoleRuleValue option = values[1];
00092         ConsoleFileReader::saveConsoleIntoFile(
00093                 option.valueString.c_str());
00094 }

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