#include <coms/ComsSyncCheckMessage.h>#include <common/Logger.h>#include <common/OptionsTransient.h>#include <engine/ActionController.h>#include <client/ScorchedClient.h>#include <server/ScorchedServer.h>#include <target/TargetContainer.h>#include <target/TargetState.h>#include <target/TargetLife.h>#include <tank/TankState.h>#include <tank/TankScore.h>#include <tank/Tank.h>#include <landscapemap/LandscapeMaps.h>#include <set>#include <common/FileLogger.h>#include <image/ImageFactory.h>#include <landscape/Landscape.h>Go to the source code of this file.
Functions | |
| static void | syncCheckLog (const std::string &message) |
Variables | |
| static FileLogger * | syncCheckFileLogger = 0 |
| static int | syncCount = 0 |
| static void syncCheckLog | ( | const std::string & | message | ) | [static] |
Definition at line 112 of file ComsSyncCheckMessage.cpp.
References FileLogger::logMessage(), and snprintf.
Referenced by ComsSyncCheckMessage::readMessage().
FileLogger* syncCheckFileLogger = 0 [static] |
Definition at line 108 of file ComsSyncCheckMessage.cpp.
int syncCount = 0 [static] |
Definition at line 110 of file ComsSyncCheckMessage.cpp.
Referenced by ComsSyncCheckMessage::readMessage().
1.5.3