ComsPlayerStatusMessage.h

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _comsPlayerStatusMessage_h
00022 #define _comsPlayerStatusMessage_h
00023 
00024 #include <coms/ComsMessage.h>
00025 #include <list>
00026 
00027 class ComsPlayerStatusMessage : public ComsMessage
00028 {
00029 public:
00030         ComsPlayerStatusMessage();
00031         virtual ~ComsPlayerStatusMessage();
00032 
00033         std::list<unsigned int> &getWaitingPlayers() { return waitingPlayers_; }
00034         bool playerWaiting(unsigned int playerId);
00035 
00036         // Inherited from ComsMessage
00037         virtual bool writeMessage(NetBuffer &buffer);
00038         virtual bool readMessage(NetBufferReader &reader);
00039 
00040 protected:
00041         std::list<unsigned int> waitingPlayers_;
00042 
00043 private:
00044         ComsPlayerStatusMessage(const ComsPlayerStatusMessage &);
00045         const ComsPlayerStatusMessage & operator=(const ComsPlayerStatusMessage &);
00046 
00047 };
00048 
00049 #endif // _comsPlayerStatusMessage_h
00050 

Generated on Mon Feb 16 15:14:49 2009 for Scorched3D by  doxygen 1.5.3