ComsPlayerStatusMessage.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <coms/ComsPlayerStatusMessage.h>
00022 
00023 ComsPlayerStatusMessage::ComsPlayerStatusMessage() :
00024         ComsMessage("ComsPlayerStatusMessage")
00025 {
00026 
00027 }
00028 
00029 ComsPlayerStatusMessage::~ComsPlayerStatusMessage()
00030 {
00031 
00032 }
00033 
00034 bool ComsPlayerStatusMessage::writeMessage(NetBuffer &buffer)
00035 {
00036         buffer.addToBuffer((unsigned int) waitingPlayers_.size());
00037         std::list<unsigned int>::iterator itor;
00038         for (itor = waitingPlayers_.begin();
00039                  itor != waitingPlayers_.end();
00040                  itor++)
00041         {
00042                 unsigned int player = *itor;
00043                 buffer.addToBuffer(player);
00044         }
00045         return true;
00046 }
00047 
00048 bool ComsPlayerStatusMessage::readMessage(NetBufferReader &reader)
00049 {
00050         waitingPlayers_.clear();
00051         unsigned int size = 0;
00052         if (!reader.getFromBuffer(size)) return false;
00053         for (unsigned int i=0; i<size; i++)
00054         {
00055                 unsigned int player = 0;
00056                 if (!reader.getFromBuffer(player)) return false;
00057                 waitingPlayers_.push_back(player);
00058         }
00059 
00060         return true;
00061 }
00062 
00063 bool ComsPlayerStatusMessage::playerWaiting(unsigned int playerId)
00064 {
00065         std::list<unsigned int>::iterator itor;
00066         for (itor = waitingPlayers_.begin();
00067                  itor != waitingPlayers_.end();
00068                  itor++)
00069         {
00070                 unsigned int player = *itor;
00071                 if (player == playerId) return true;
00072         }
00073         return false;
00074 }

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