ComsMessage.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 
00022 #ifndef _comsMessage_h
00023 #define _comsMessage_h
00024 
00025 #include <string>
00026 #include <net/NetMessage.h>
00027 
00028 class ComsMessage
00029 {
00030 public:
00031         ComsMessage(const char *type);
00032         virtual ~ComsMessage();
00033 
00034         virtual bool writeMessage(NetBuffer &buffer) = 0;
00035         virtual bool readMessage(NetBufferReader &reader) = 0;
00036 
00037         // The string that defines the type of coms message
00038         bool writeTypeMessage(NetBuffer &buffer);
00039         bool readTypeMessage(NetBufferReader &reader);
00040         const char *getMessageType() { return type_.c_str(); }
00041 
00042 protected:
00043         std::string type_;
00044 
00045 private:
00046         ComsMessage(const ComsMessage &);
00047         const ComsMessage & operator=(const ComsMessage &);
00048 
00049 };
00050 
00051 #endif // _comsMessage_h
00052 

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