00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #ifndef _comsMessage_h 00023 #define _comsMessage_h 00024 00025 #include <string> 00026 #include <net/NetMessage.h> 00027 00028 class ComsMessage 00029 { 00030 public: 00031 ComsMessage(const char *type); 00032 virtual ~ComsMessage(); 00033 00034 virtual bool writeMessage(NetBuffer &buffer) = 0; 00035 virtual bool readMessage(NetBufferReader &reader) = 0; 00036 00037 // The string that defines the type of coms message 00038 bool writeTypeMessage(NetBuffer &buffer); 00039 bool readTypeMessage(NetBufferReader &reader); 00040 const char *getMessageType() { return type_.c_str(); } 00041 00042 protected: 00043 std::string type_; 00044 00045 private: 00046 ComsMessage(const ComsMessage &); 00047 const ComsMessage & operator=(const ComsMessage &); 00048 00049 }; 00050 00051 #endif // _comsMessage_h 00052
1.5.3