ComsGiftMoneyMessage.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ComsGiftMoneyMessageh_INCLUDE__)
00022 #define __INCLUDE_ComsGiftMoneyMessageh_INCLUDE__
00023 
00024 #include <coms/ComsMessage.h>
00025 #include <string>
00026 
00027 class ComsGiftMoneyMessage : public ComsMessage
00028 {
00029 public:
00030         ComsGiftMoneyMessage(
00031                 unsigned int fromPlayerId = 0,
00032                 unsigned int toPlayerId = 0,
00033                 int money = 0);
00034         virtual ~ComsGiftMoneyMessage();
00035 
00036         unsigned int getFromPlayerId() { return fromPlayerId_; }
00037         unsigned int getToPlayerId() { return toPlayerId_; }
00038         unsigned int getMoney() { return money_; }
00039 
00040         // Inherited from ComsMessage
00041     virtual bool writeMessage(NetBuffer &buffer);
00042     virtual bool readMessage(NetBufferReader &reader);
00043 
00044 protected:
00045         unsigned int fromPlayerId_;
00046         unsigned int toPlayerId_;
00047         unsigned int money_;
00048 };
00049 
00050 #endif

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