00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <coms/ComsGameStateMessage.h> 00022 #ifndef S3D_SERVER 00023 #include <client/ScorchedClient.h> 00024 #endif 00025 #include <server/ScorchedServer.h> 00026 #include <common/OptionsTransient.h> 00027 00028 ComsGameStateMessage::ComsGameStateMessage() : 00029 ComsMessage("ComsGameStateMessage") 00030 { 00031 } 00032 00033 ComsGameStateMessage::~ComsGameStateMessage() 00034 { 00035 } 00036 00037 bool ComsGameStateMessage::writeMessage(NetBuffer &buffer) 00038 { 00039 if (!ScorchedServer::instance()->getOptionsTransient(). 00040 writeToBuffer(buffer)) return false; 00041 return true; 00042 } 00043 00044 bool ComsGameStateMessage::readMessage(NetBufferReader &reader) 00045 { 00046 #ifndef S3D_SERVER 00047 if (!ScorchedClient::instance()->getOptionsTransient(). 00048 readFromBuffer(reader)) return false; 00049 #endif // #ifndef S3D_SERVER 00050 return true; 00051 }
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