00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef _ComsConnectAuthMessage_h 00022 #define _ComsConnectAuthMessage_h 00023 00024 // The very first message sent from the client to the server 00025 // requesting a connection. 00026 // 00027 // Since version 37 the format of this message has been changed 00028 // it is now sent/serialized as a name/value pair list 00029 // this means we can add any extra args can be added without breaking 00030 // backward compatability 00031 00032 #include <coms/ComsMessage.h> 00033 #include <stdlib.h> 00034 #include <map> 00035 #include <string> 00036 00037 class ComsConnectAuthMessage : public ComsMessage 00038 { 00039 public: 00040 ComsConnectAuthMessage(); 00041 virtual ~ComsConnectAuthMessage(); 00042 00043 void setUserName(const char *username) { setValue("username", username); } 00044 void setPassword(const char *password) { setValue("password", password); } 00045 void setUniqueId(const char *uid) { setValue("uid", uid); } 00046 void setSUI(const char *SUId) { setValue("SUId", SUId); } 00047 void setHostDesc(const char *host) { setValue("host", host); } 00048 void setCompatabilityVer(unsigned int settingsver); 00049 void setNoPlayers(unsigned int players); 00050 00051 const char *getUserName() { return getValue("username"); } 00052 const char *getPassword() { return getValue("password"); } 00053 const char *getHostDesc() { return getValue("host"); } 00054 const char *getUniqueId() { return getValue("uid"); } 00055 const char *getSUI() { return getValue("SUId"); } 00056 unsigned int getNoPlayers() { 00057 return (unsigned int) atoi(getValue("numplayers")?getValue("numplayers"):"0"); } 00058 unsigned int getCompatabilityVer() { 00059 return (unsigned int) atoi(getValue("compatver")?getValue("compatver"):"0"); } 00060 00061 // Inherited from ComsMessage 00062 virtual bool writeMessage(NetBuffer &buffer); 00063 virtual bool readMessage(NetBufferReader &reader); 00064 00065 protected: 00066 std::map<std::string, std::string> values_; 00067 00068 void setValue(const char *name, const char *value); 00069 const char *getValue(const char *name); 00070 00071 private: 00072 ComsConnectAuthMessage(const ComsConnectAuthMessage &); 00073 const ComsConnectAuthMessage & operator=(const ComsConnectAuthMessage &); 00074 00075 }; 00076 00077 #endif // _ComsConnectAuthMessage_h 00078
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