00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef _comsConnectAcceptMessage_h 00022 #define _comsConnectAcceptMessage_h 00023 00024 #include <coms/ComsMessage.h> 00025 00026 class ComsConnectAcceptMessage : public ComsMessage 00027 { 00028 public: 00029 ComsConnectAcceptMessage(unsigned int destinationId = 0, 00030 const char *serverName = "", 00031 const char *publishAddress = "", 00032 const char *uniqueId = ""); 00033 virtual ~ComsConnectAcceptMessage(); 00034 00035 unsigned int getDestinationId() { return destinationId_; } 00036 const char *getServerName() { return serverName_.c_str(); } 00037 const char *getPublishAddress() { return publishAddress_.c_str(); } 00038 const char *getUniqueId() { return uniqueId_.c_str(); } 00039 NetBuffer &getServerPng() { return serverPng_; } 00040 00041 // Inherited from ComsMessage 00042 virtual bool writeMessage(NetBuffer &buffer); 00043 virtual bool readMessage(NetBufferReader &reader); 00044 00045 protected: 00046 unsigned int destinationId_; 00047 std::string serverName_; 00048 std::string publishAddress_; 00049 std::string uniqueId_; 00050 NetBuffer serverPng_; 00051 00052 private: 00053 ComsConnectAcceptMessage(const ComsConnectAcceptMessage &); 00054 const ComsConnectAcceptMessage & operator=(const ComsConnectAcceptMessage &); 00055 00056 }; 00057 00058 #endif // _comsConnectAcceptMessage_h 00059
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