00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <common/Defines.h> 00022 #include <common/Clock.h> 00023 #include <SDL/SDL.h> 00024 00025 Clock::Clock() 00026 { 00027 dwLastTime_ = SDL_GetTicks(); 00028 } 00029 00030 Clock::~Clock() 00031 { 00032 } 00033 00034 unsigned int Clock::getTicksDifference() 00035 { 00036 unsigned int dwCurrentTime = SDL_GetTicks(); 00037 unsigned int dwTimeDiff = 1; 00038 if (dwCurrentTime >= dwLastTime_) 00039 { 00040 dwTimeDiff = dwCurrentTime - dwLastTime_; 00041 } 00042 00043 dwLastTime_ = dwCurrentTime; 00044 return dwTimeDiff; 00045 } 00046 00047 float Clock::getTimeDifference() 00048 { 00049 unsigned int dwTimeDiff = getTicksDifference(); 00050 return ((float) dwTimeDiff) / 1000.0f; 00051 } 00052
1.5.3