Clock.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <common/Defines.h>
00022 #include <common/Clock.h>
00023 #include <SDL/SDL.h>
00024 
00025 Clock::Clock() 
00026 {
00027         dwLastTime_ = SDL_GetTicks();
00028 }
00029 
00030 Clock::~Clock()
00031 {
00032 }
00033 
00034 unsigned int Clock::getTicksDifference()
00035 {
00036         unsigned int  dwCurrentTime = SDL_GetTicks();
00037         unsigned int  dwTimeDiff = 1;
00038         if (dwCurrentTime >= dwLastTime_)
00039         {
00040                 dwTimeDiff = dwCurrentTime - dwLastTime_;
00041         }
00042 
00043         dwLastTime_ = dwCurrentTime;
00044         return dwTimeDiff;
00045 }
00046 
00047 float Clock::getTimeDifference()
00048 {
00049         unsigned int  dwTimeDiff = getTicksDifference();
00050         return ((float) dwTimeDiff) / 1000.0f;
00051 }
00052 

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