#include <GLW/GLWWindowManager.h>#include <GLW/GLWWindowSkinManager.h>#include <GLW/GLWSelector.h>#include <common/Keyboard.h>#include <common/OptionsScorched.h>#include <client/ClientParams.h>#include <client/ClientState.h>#include <client/ClientWindowSetup.h>#include <client/ScorchedClient.h>#include <dialogs/AnimatedBackdropDialog.h>#include <dialogs/AutoDefenseDialog.h>#include <dialogs/MainMenuDialog.h>#include <dialogs/CameraDialog.h>#include <dialogs/PlayerDialog.h>#include <dialogs/QuitDialog.h>#include <dialogs/SaveDialog.h>#include <dialogs/LogDialog.h>#include <dialogs/ConnectDialog.h>#include <dialogs/AuthDialog.h>#include <dialogs/BackdropDialog.h>#include <dialogs/ProgressDialog.h>#include <dialogs/GiftMoneyDialog.h>#include <dialogs/BuyAccessoryDialog.h>#include <dialogs/RulesDialog.h>#include <dialogs/ScoreDialog.h>#include <dialogs/KibitzingDialog.h>#include <dialogs/InventoryDialog.h>#include <dialogs/ResignDialog.h>#include <dialogs/SkipDialog.h>#include <dialogs/SkipAllDialog.h>#include <dialogs/HUDDialog.h>#include <dialogs/TipDialog.h>#include <dialogs/SoundDialog.h>#include <dialogs/HelpButtonDialog.h>#include <dialogs/TutorialDialog.h>#include <dialogs/MessageDialog.h>#include <dialogs/StartDialog.h>#include <dialogs/ModSelectDialog.h>#include <dialogs/ModSubSelectDialog.h>#include <dialogs/SaveSelectDialog.h>#include <dialogs/NetworkSelectDialog.h>#include <dialogs/MsgBoxDialog.h>#include <dialogs/SettingsSelectDialog.h>#include <dialogs/SettingsSubSelectDialog.h>#include <dialogs/AdminCheckDialog.h>#include <dialogs/AdminAuthDialog.h>#include <dialogs/AdminDialog.h>Go to the source code of this file.
Functions | |
| void | ClientWindowSetup::addStateWindows (GLWWindowSkinManager *skinManager, unsigned int state, const char *windowState) |
| void | ClientWindowSetup::addCommonComponents (GLWWindowSkinManager *skinManager, unsigned state) |
| void | ClientWindowSetup::setupStartWindows (GLWWindowSkinManager *skinManager) |
| void | ClientWindowSetup::setupGameWindows (GLWWindowSkinManager *skinManager) |
1.5.3