ClientStartGameHandler.cpp File Reference

#include <client/ClientStartGameHandler.h>
#include <client/ClientState.h>
#include <client/ClientNewGameHandler.h>
#include <client/ScorchedClient.h>
#include <landscape/Landscape.h>
#include <landscapemap/LandscapeMaps.h>
#include <engine/ActionController.h>
#include <tank/TankContainer.h>
#include <tank/TankAccessories.h>
#include <tank/TankCamera.h>
#include <graph/MainCamera.h>
#include <graph/OptionsDisplay.h>
#include <common/OptionsTransient.h>
#include <common/OptionsScorched.h>
#include <common/Defines.h>
#include <sound/SoundUtils.h>
#include <coms/ComsStartGameMessage.h>
#include <weapons/Accessory.h>

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