00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <common/Logger.h> 00022 #include <client/ClientScoreHandler.h> 00023 #include <client/ClientState.h> 00024 #include <client/ScorchedClient.h> 00025 #include <client/ClientSaveScreenState.h> 00026 #include <tank/TankContainer.h> 00027 #include <tank/TankScore.h> 00028 #include <coms/ComsScoreMessage.h> 00029 00030 ClientScoreHandler *ClientScoreHandler::instance_ = 0; 00031 00032 ClientScoreHandler *ClientScoreHandler::instance() 00033 { 00034 if (!instance_) 00035 { 00036 instance_ = new ClientScoreHandler; 00037 } 00038 return instance_; 00039 } 00040 00041 ClientScoreHandler::ClientScoreHandler() : 00042 finalScore_(false) 00043 { 00044 ScorchedClient::instance()->getComsMessageHandler().addHandler( 00045 "ComsScoreMessage", 00046 this); 00047 } 00048 00049 ClientScoreHandler::~ClientScoreHandler() 00050 { 00051 } 00052 00053 bool ClientScoreHandler::processMessage( 00054 NetMessage &netMessage, 00055 const char *messageType, 00056 NetBufferReader &reader) 00057 { 00058 ComsScoreMessage message; 00059 if (!message.readMessage(reader)) return false; 00060 00061 finalScore_ = message.getFinalScore(); 00062 if (finalScore_) 00063 { 00064 Logger::log("Final scores -------"); 00065 std::map<unsigned int, Tank *> &tanks = 00066 ScorchedClient::instance()->getTankContainer().getPlayingTanks(); 00067 std::map<unsigned int, Tank *>::iterator itor; 00068 for (itor = tanks.begin(); 00069 itor != tanks.end(); 00070 itor++) 00071 { 00072 Tank *tank = (*itor).second; 00073 Logger::log(S3D::formatStringBuffer("%s - %s", 00074 tank->getCStrName().c_str(), 00075 tank->getScore().getScoreString())); 00076 } 00077 Logger::log("--------------------"); 00078 } 00079 00080 ClientSaveScreenState::instance()->saveScreen(); 00081 00082 ScorchedClient::instance()->getGameState().stimulate(ClientState::StimWait); 00083 ScorchedClient::instance()->getGameState().checkStimulate(); 00084 ScorchedClient::instance()->getGameState().stimulate(ClientState::StimScore); 00085 00086 return true; 00087 }
1.5.3