ClientSave.h File Reference

#include <string>

Go to the source code of this file.

Namespaces

namespace  ClientSave

Defines

#define __INCLUDE_ClientSaveh_INCLUDE__

Functions

bool ClientSave::storeClient ()
bool ClientSave::saveClient (const std::string &fileName)
bool ClientSave::stateRestored ()
void ClientSave::setStateNotRestored ()
bool ClientSave::restoreClient (bool loadGameState, bool loadPlayers)
bool ClientSave::loadClient (const std::string &fileName)


Define Documentation

#define __INCLUDE_ClientSaveh_INCLUDE__

Definition at line 22 of file ClientSave.h.


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