#include <string>Go to the source code of this file.
Namespaces | |
| namespace | ClientSave |
Defines | |
| #define | __INCLUDE_ClientSaveh_INCLUDE__ |
Functions | |
| bool | ClientSave::storeClient () |
| bool | ClientSave::saveClient (const std::string &fileName) |
| bool | ClientSave::stateRestored () |
| void | ClientSave::setStateNotRestored () |
| bool | ClientSave::restoreClient (bool loadGameState, bool loadPlayers) |
| bool | ClientSave::loadClient (const std::string &fileName) |
| #define __INCLUDE_ClientSaveh_INCLUDE__ |
Definition at line 22 of file ClientSave.h.
1.5.3