ClientReloadAdaptor.h

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _ClientReloadAdaptor_h
00022 #define _ClientReloadAdaptor_h
00023 
00024 class ClientReloadAdaptor 
00025 {
00026 public:
00027         static ClientReloadAdaptor* instance();
00028 
00029 protected:
00030         static ClientReloadAdaptor* instance_;
00031 
00032         void reloadLandscapeObjects();
00033         void showLandscapeInfo();
00034         void showLandscapeAimInfo();
00035 
00036 private:
00037         ClientReloadAdaptor();
00038         virtual ~ClientReloadAdaptor();
00039 
00040         ClientReloadAdaptor(const ClientReloadAdaptor &);
00041         const ClientReloadAdaptor & operator=(const ClientReloadAdaptor &);
00042 
00043 };
00044 
00045 #endif // _ClientReloadAdaptor_h
00046 

Generated on Mon Feb 16 15:14:36 2009 for Scorched3D by  doxygen 1.5.3