ClientProcessingLoop.h File Reference

#include <engine/GameStateI.h>
#include <graph/FrameLimiter.h>

Go to the source code of this file.

Classes

class  ClientProcessingLoop

Defines

#define __INCLUDE_ClientProcessingLooph_INCLUDE__


Define Documentation

#define __INCLUDE_ClientProcessingLooph_INCLUDE__

Definition at line 23 of file ClientProcessingLoop.h.


Generated on Mon Feb 16 15:14:54 2009 for Scorched3D by  doxygen 1.5.3