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Defines | |
| #define | __INCLUDE_ScorchedDialogh_INCLUDE__ |
Functions | |
| bool | createScorchedWindow () |
| #define __INCLUDE_ScorchedDialogh_INCLUDE__ |
Definition at line 23 of file ClientDialog.h.
| bool createScorchedWindow | ( | ) |
Definition at line 37 of file ClientDialog.cpp.
References S3D::dialogMessage(), MainCamera::getCamera(), S3D::getDataFile(), OptionsDisplay::getFullScreen(), OptionsDisplay::getScreenHeight(), OptionsDisplay::getScreenWidth(), Main2DCamera::getViewPort(), Gamma::instance(), Main2DCamera::instance(), MainCamera::instance(), Display::instance(), OptionsDisplay::instance(), NULL, Gamma::save(), scorched3dAppName, Gamma::set(), GLSetup::setup(), GLViewPort::setWindowSize(), and GLCamera::setWindowSize().
1.5.3