ClientChannelManager.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ClientChannelManagerh_INCLUDE__)
00022 #define __INCLUDE_ClientChannelManagerh_INCLUDE__
00023 
00024 #include <coms/ComsMessageHandler.h>
00025 #include <client/ClientChannelManagerI.h>
00026 #include <console/ConsoleRule.h>
00027 #include <set>
00028 
00029 class ClientChannelManager : 
00030         public ComsMessageHandlerI
00031 {
00032 public:
00033         static ClientChannelManager *instance();
00034 
00035         void showText(const ChannelText &text);
00036         void sendText(const ChannelText &text);
00037 
00038         std::set<unsigned int> &getMutedPlayers() { return mutedPlayers_; }
00039 
00040         bool registerClient(ClientChannelManagerI *reciever,
00041                 std::list<std::string> &channels);
00042         bool deregisterClient(ClientChannelManagerI *reciever);
00043         bool changeRegistration(ClientChannelManagerI *reciever,
00044                 std::list<std::string> &channels);
00045 
00046         void addChannel(const char *lookfor, const char *channel);
00047         void removeChannel(const char *channel);
00048 
00049         // Inherited from ComsMessageHandlerI
00050         virtual bool processMessage(
00051                 NetMessage &message,
00052                 const char *messageType,
00053                 NetBufferReader &reader);
00054 
00055 protected:
00056         static ClientChannelManager *instance_;
00057         static unsigned int nextRecieverId_;
00058 
00059         class ChannelEntry
00060         {
00061         public:
00062                 ChannelEntry(ClientChannelManagerI *user);
00063 
00064                 ClientChannelManagerI *getUser() { return user_; }
00065                 void setChannels(std::list<ChannelDefinition> &channels);
00066                 std::set<std::string> &getChannels() { return channels_; }
00067 
00068                 bool hasChannel(const std::string &channel);
00069 
00070         protected:
00071                 ClientChannelManagerI *user_;
00072                 std::set<std::string> channels_;
00073         };
00074 
00075         std::set<unsigned int> mutedPlayers_;
00076         std::map<unsigned int, ChannelEntry *> recievers_;
00077         unsigned int getChannelEntry(ClientChannelManagerI *reciever);
00078         void say(std::vector<ConsoleRuleValue> &values);
00079 
00080 private:
00081         ClientChannelManager();
00082         virtual ~ClientChannelManager();
00083 
00084 };
00085 
00086 #endif

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