AutoDefenseDialog.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_AutoDefenseDialogh_INCLUDE__)
00022 #define __INCLUDE_AutoDefenseDialogh_INCLUDE__
00023 
00024 #include <GLW/GLWWindow.h>
00025 #include <GLW/GLWButton.h>
00026 #include <GLW/GLWDropDownText.h>
00027 
00028 class AutoDefenseDialog :
00029         public GLWWindow, 
00030         public GLWButtonI,
00031         public GLWDropDownI
00032 {
00033 public:
00034         AutoDefenseDialog();
00035         virtual ~AutoDefenseDialog();
00036 
00037         // Inherited from GLWButtonI
00038         virtual void buttonDown(unsigned int id);
00039 
00040         // Inherited from GLWDropDownI 
00041         virtual void select(unsigned int id, const int pos, GLWSelectorEntry value);
00042 
00043         // Inherited from GLWWindow
00044         virtual void windowInit(const unsigned state);
00045 
00046 protected:
00047         unsigned int okId_;
00048         unsigned int cancelId_;
00049         GLWPanel *topPanel_;
00050         GLWDropDownText *ddshields_;
00051         GLWDropDownText *ddpara_;
00052 
00053         void finished();
00054         void displayCurrent();
00055 
00056 };
00057 
00058 
00059 #endif

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