AdminDialog.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_AdminDialogh_INCLUDE__)
00022 #define __INCLUDE_AdminDialogh_INCLUDE__
00023 
00024 #include <GLW/GLWWindow.h>
00025 #include <GLW/GLWTextButton.h>
00026 #include <GLW/GLWIconTable.h>
00027 #include <GLW/GLWTab.h>
00028 #include <GLW/GLWDropDown.h>
00029 
00030 class AdminDialog : 
00031         public GLWWindow,
00032         public GLWButtonI,
00033         public GLWIconTableI
00034 {
00035 public:
00036         static AdminDialog *instance();
00037 
00038         // GLWWindow
00039         virtual void display();
00040 
00041         // GLWButtonI
00042         virtual void buttonDown(unsigned int id);
00043 
00044         // GLWIconTableI
00045         virtual void drawColumn(unsigned int id, int row, int column, float x, float y, float w);
00046         virtual void rowSelected(unsigned int id, int row);
00047         virtual void rowChosen(unsigned int id, int row);
00048         virtual void columnSelected(unsigned int id, int col);
00049 
00050 protected:
00051         static AdminDialog *instance_;
00052         GLWIconTable *adminTable_;
00053         GLWTextButton *ok_;
00054         GLWButton *kickButton_, *banButton_, *slapButton_;
00055         GLWButton *poorButton_, *muteButton_, *unmuteButton_;
00056         GLWTab *playerTab_, *botsTab_;
00057         GLWDropDown *aiSelector_;
00058         GLWButton *addButton_;
00059 
00060 private:
00061         AdminDialog();
00062         virtual ~AdminDialog();
00063 
00064 };
00065 
00066 #endif

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